All allies regenerate 300 HP. For each Dragonslaver Gem on the board, regenerate 10 more HP. 10 gems at most. Any HP regenerated that exceeds the hero's maximum health is stored as temporary HP. The amount of temporary HP stored cannot exceed the original amount of maximum health.
Enhance a random Dragonslayer Gem so that when it is matched, the enemy it attacks will reduce 10% of its mana.
Make the Dragonslayer Gem on the board immediately cause damage to the enemy once