Boosts health of all allies by 300. If health exceeds max HP, it is added as temporary HP. Max temporary HP is 100% of max HP. Boosted health counters max HP reduction.
Takes all dispellable status ailments from all allies and randomly casts them on all enemies.
All allies gain 56% defense against special skills for 3 turns. If damaged by special skills during the duration of this skill, the duration will be reset.
Element Awaken recovers 4% health for all Holy allies for 6 turns. This effect can't be dispelled.