If the caster's current health is higher than the target's, add an Iron Discus curse to all enemies. The Iron Discus will deal 35% of the caster's attack to the enemy it is attached to each turn.
The Iron Discus curse will consume healing. When it consumes healing equal to 35%of the caster's maximum health, it will disappear. While an enemy is afflicted with the Iron Discus curse, they will have 30% reduced defense.
If the caster's current health is lower than the target's, all allies gain an Iron Discus minon. Each Iron Discus minion has 15% of the caster's health and attack. While an Iron Discus minion is alive, its owner will recover 7% of their health each turn.
Element Awaken gives +4% mana generation for all Holy allies for 4 turns. This effect can't be dispelled.