Deals 220% damage to the target and minor damage to nearby enemies.
Deals 440% damage if the target has more than 50% health remaining.
The target and nearby enemies have their defense reduced by 30%, and it is reduced by a future 6% each turn for 5 turns.
If this skill is recast and affects the same target, the initial defense reduction is retained, and the duration is reset.
Afflict the target with Sunder for 3 turns. While Sundered, the target cannot be healed, and any healing that would have been applied is turned into the equivalent amount of damage instead.
All allies get +100% normal attack for 4 turns. Stacks with similar status effects up to a maximum of +160% normal attack.
Elemental Awaken gives all Nature allies +5% attack and +5% defense for 6 turns. This effect can't be dispelled.