Increases the maximum health cap of all allies by 10%.
Recovers 35% health for all allies.
Each fallen ally has a 20% chance to get revived with 10% HP.
The ally with the lowest HP will recover 150 HP per turn, lasting for 4 turns. The next time this ally takes a special skill attack, they will only receive 1 damage, but the HP recover effect disappears after receiving 1 damage.
If the caster's mana generation speed is the slowest among all surviving heroes in your team, the resurrection effect is changed to the following effect:
Each fallen ally has a 40% chance to get revived with 15% HP, and if a teammate successfully resurrects,deals 300% damage to all enemies.