Afflict all enemies with a vile Invocation. The Vile Invocation creates a Slime Monster on each afflicted enemy. Slime Monsters deal 45% of the caster's attack to the target each turn.
Slime Monsters consume healing. Once they consume healing equal to 42% of the caster's health, the Slime Monster will disappear.
While the Slime Monsters created by the Vile Invocation are in place, the target will receive 30% reduced healing. Each time the Slime attacks, there is a 50% chance to reset the duration of negative buffs affecting the target.
After 3 turns, if any enemies have successfully removed all Slime Monsters afflicting them, the caster is dealt 150 true damage for each enemy that has removed all Slime Monsters that were afflicting them.