At the end of each turn, one of the following effects will activate:
Deals 260% damage to all enemies.
Summons an Energy Orb Demon on all enemies. The Energy Orb Demon deals damage equal to 50% of the caster's attack each turn.
The Energy Orb Demon consumes healing that the cursed enemy receives. When the consumed healing reaches 33% of the caster's maximum HP, the The Energy Orb Demon disappears.
While the Energy Orb Demon is active, its owner gains -35% Attack and reduces the target's maximum HP by 15 per turn (minimum 30% of original HP). Multiple Energy Orb Demons only reduce max HP by 15 per turn.
The Energy Orb Demon gains +3% Attack and +3% Max Hp per turn, up to a maximum bonus of +30%.
Recovers 25% health for all allies.
Summons an Energy Vial Minion for each ally with 20% HP and 30% attack inherited from the caster.
While an Energy Vial minion is alive, its owner will gains 3% increased maximum health each turn.
Each hit from an Energy Vial Minion dispels one random buff from its target.
The Energy Vial Minion gains +2% Attack and +2% Max HP per turn, up to a maximum of +20%.
This hero possesses two skill effects: Planar Split and Planar Reconstruction. (At the end of each turn, one of these effects becomes active.)
The hero has an innate ability to resist status ailments that block Special Skill.
Passive Skill 1
Ethereal Permanence
This hero possesses two skill effects: Planar Split and Planar Reconstruction. (At the end of each turn, one of these effects becomes active.)
Passive Skill 2
RESIST BLOCK SPECIAL SKILL AILMENTS
The hero has an innate ability to resist status ailments that block Special Skill.