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Lifedrinker

Lifedrinker

Demon's Spine
Lifedrinker — image 2
Lifedrinker — image 3
Element◆ Dark
Mana SpeedAVERAGE
Stars★★★★★
AppearanceWEAPON SOUL

Deceitful Maneuvers

  • Recovers 30% health for all allies.
  • All allies gain a +46% chance to dodge Special Skills for 3 turns. Each time an ally successfully dodges, they will gain a certain amount of mana.
  • Summons a Sickle Minion for the caster, which inherits 38% of the caster's attack and 38% of the caster's max HP.
  • Every 3 turns, the Sickle Minion disables mana gain for the enemy with the highest mana percentage for a duration of 3 turns.
  • All heroes in this family possess Soul Core.
  • When this Hero uses their Special Skill and the Soul Core is at 100%, the Healing Core skill will be triggered:Recovers 15% health for all allies. If the Soul Core is not at 100%, the amount of healing recovered will change proportionally. if the core is at 0%, the Healing Core skill cannot be triggered. After the Healing Core skill is triggered, the core status will be reset.
Passive Skill 1

Weapon Soul

All heroes in this family possess Soul Core. ・Whenever a hero of the Weapon Soul family receives any damage, the Weapon Soul Core will be charged, depends on the amount of damage; after the core is charged, the hero's passive skill effect can be enhanced,

Passive Skill 2

Healing Core

When this Hero uses their Special Skill and the Soul Core is at 100%, the Healing Core skill will be triggered:Recovers 15% health for all allies. If the Soul Core is not at 100%, the amount of healing recovered will change proportionally. if the core is at 0%, the Healing Core skill cannot be triggered. After the Healing Core skill is triggered, the core status will be reset.