All allies are healed for 20% health, and the ally with the lowest percentage of their max health is healed for an additional 10%.
All allies get +50% defense against Special Skills for 3 turns.
All allies gain a 33% chance to dodge special skills for 3 turns.
The caster is immune to special skills from Nature enemies, and reflects negative status effects and 115% of damage from Nature special skills back to the Nature hero who used the special skill.
Elemental Awaken gives all Ice allies +46% defense against Nature for 4 turns. This effect can't be dispelled.