Deals 420% damage to the target and minor damage to nearby enemies.
Conjures an Invocation of Ice on the target and nearby enemies, which lasts for 3 turns. This effect cannot be dispelled. The Invocation of Ice generates a Water Demon on each affected enemy. Each turn, the Water Demon deals 55% of the caster's attack to the enemies.
Water Demon absorbs healing effects. Once the cumulative amount of healing absorbed reaches 35% of the caster’s maximum health, the Water Demon will vanish instantly.
Each turn, the Water Demon randomly transfers 1 dispellable buff from its host to an ally on its own side. For every dispellable buff transferred, it restores 8% of the life value to the ally with the lowest life value on its own side.
After 3 turns, if any Water Demon disappears or is cleared during the duration of the Ice Invocation, the Ice Invocation will trigger a Penalty Effect: For each Water Demon that is lost, a random ally will be afflicted with a Water Demon that has the same attributes and effects.